Limegarden.net Personal site of Wouter Lindenhof

23Mar/100

Nova – Alpha 1

I have given Nova, my graphics engine, a milestone named “Alpha 1”. This means that the engine will need to fulfill certain conditions at a certain time.

The good news is that I might release it to the public for free (including source) if I find the quality good enough.

I have been using Nova for quite sometime now for my graduation project and except for a few small issues (the math part is not to my liking) I have absolute no issues with it. This is rare since I tend to over criticize my work (I once argued with my teacher after getting the highest possible score because I felt the need to point out the mistakes I made).

If your expecting a fully fledged engine with scene graphs, model loaders and million of other features I think I will have to disappoint you. Nova was intended to be an engine that was in the first place easy to use and in the second place was flexible. At the current state it is a perfect engine for rapid prototyping and highly specialized low level work. But that might change with later iterations. After all this is only the first release (an alpha to boot).

Anyway I will post more information about the possible release over time. The milestone for now has been set on 1 may of 2010.

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